Darkmoon and Professions


The changes made to professions in Legion have made it much harder to gain skill ups in professions; unlike in Warlords of Draenor where you could stay in the garrison and level your professions fairly trivially, in Legion you’ll have to do quests which include normal, heroic and sometimes mythic dungeons.

I don’t really mind this change – it makes profession more interesting. The problem is the skill up curve – its very painful towards the end.

This is where the Darkmoon Faire comes in handy; those +5 skillups are really useful on alts or if you’re chasing the final few points. The downside is remembering the items you have to take with you into the Faire to do the quests! I made the table below when I came to run alts through the Faire yet again and went “Right, what do I need again?

The majority of the items below can be purchased from the professions vendor near the DMF portal. The only exception is the Moonberry Juice for Alchemy which is purchased from the Inn.

Tradeskill Faire Quest Take with you…
>trade-alchemy
Alchemy
A Fizzy Fusion 5x Moonberry Juice
trade-archaeology
Archaeology
Fun for the Little Ones 15x Fossil Archaeology Fragment
trade-cooking
Cooking
Putting the Crunch in the Frog 5x Simple Flour
tradeskill-inscription
Inscription
Writing the Future 5x Light Parchment
trade-leatherworking
Leatherworking
Eyes on the Prizes 10x Shiny Bauble
5x Coarse Thread
5x Blue Dye
trade-tailoring
Tailoring
Banners, Banners Everywhere! 1x Coarse Thread
1x Red Dye
1x Blue Dye
trade-blacksmithing
Blacksmithing
Baby Needs Two Pair of Shoes Nothing
Thermal Anvil reduces travel time
tradeskill-jewelcrafting
Jewelcrafting
Keeping the Faire Sparkling Nothing
trade-mining
Mining
Rearm, Reuse, Recycle Nothing
trade-skinning
Skinning
Tan My Hide Nothing
trade-enchanting
Enchanting
Putting Trash to Good Use Nothing
trade-engineering
Engineering
Talkin’ Tonks Nothing
trade-firstaid
First Aid
Putting the Carnies Back Together Again Nothing
trade-fishing
Fishing
Spoilin’ for Salty Sea Dogs Nothing
trade-herbalism
Herbalism
Herbs for Healing Nothing

A good example of the professions leveling is Alchemy; I found that to go above 750 skill I need the rank 3 flask recipes. And they only come from making lots & lots of flasks – you can get a rank 3 recipe whilst crafting. So you end up making a large number of flasks with no skillups at all. This does mean that flasks tend to be cheap on the AH – too many alchemists chasing skill ups! And when they do have rank 3 flask recipes they’ll make multiple. Great for raiders, but less useful for making gold from alchemy!

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One Response to Darkmoon and Professions

  1. Marathal says:

    I hit 800 on my Tailor yesterday. To hit 795 I made about 50 pairs of legs to go from about 791 to 795. Fortunately I was able to obliterate them and sold off the Obliterum to recoup losses. As it is? It feels like wasted effort. There is maybe 1 or two pieces of gear I could craft for myself, spend about 20-25k in mats depending. To make a piece 5 points higher than what I have gotten doing World Quests and a few Mythic Dungeons. The time it took to level compared to the time spent getting better rewards was just another expansion of recipes good for Transmog.

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